Hello everyone !!
Here is an experimental material ...
Could we build an entire game environment using only Substance Designer for a 2D/3D hori scroller game ?? Well, why not ??
With these 2 materials I've tried the experience to make it, import them into Unreal Engine with nanite tesselation process (video bellow in the post) and I kinda like the result ! Its not perfect, there is probably some stretching effects to fix hahaha
Also I wanted to experiment not using any references ( !!!! Do not reproduce this at home !!! hahaha), let go what there is in my mind and see how it goes with my first personnal stylized project !!! :D
Quick and simple scene inside Unreal Engine 5.5 with nanite tesselation activated on both materials