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Procedural Height Map Modeling - P90

Hi everyone !
I've already done some weapons in my previous posts, but even few years later I'm still training myself on hardsurfaces results from Substance Designer. There is a lot of different kind of shapes on a weapon and this is very funny to me modeling things by greyscale values !
Weapon made 100% Substance Designer !! Rendered in Marmoset as always ! :)

Displacement ON

Displacement ON

Displacement OFF

Displacement OFF

Gray Render

Gray Render

Height

Height

Height Process

Height Process

Maps

Maps

P90 Graph

P90 Graph